DDoD
Pixela Labs postapocaliptyc survival PC game.
Scientific action shooter.
My part:
- narrative flow - conflicts, fractions, characters.
- briefs for the locations improvements.
- artbook descriptions.
- ideation, characters and setting improvements.
Spider-Man Unlimited
Gameloft F2P Runner. Legendary RPG with millions of devoted players and Marvel on the backfround.
My part:
- rise the most valuable players success.
- create and improve marketing materials.
- work launch, promo and marketing materials
- improve collaboration Customer Support vs Dev departments.
Adventure Scapes
Playrix F2P RPG puzzle
Outstanding detective story fulfilled with ancient mysteries and modern "game of thrones".
My part:
- lore, loglines and story drafts.
- mobile market researches and projects narrative analysis.
- story conflicts, characters and characters' bio.
- dialog branches and dialog schemes.
Castle: Dangerous game
Wise Games VS ABC TV-show based franchise.
Police investigations spiced with ironic dialogs, unexpected decisions and characters stories.
My part:
- all the in-game texts, descriptions, hints etc
- game quests and narrative lines, dialog branches and schemes
- game storylines, loglines, development arches, conflicts, characters' bios, tone of voice
Hollywood Scapes
Playrix F2P match3 designing story-driven game
Intriguing story inspired by "Masterchef"and supplied with the option to design and win the restaurant.
My part:
- all the in-game texts
- storylines, quests, dialog branches
- conflicts, characters and characters' bio, tone of voice
- game mechanics alined with game narrative and marketing needs
Once upon a night
WiseGames F2P fantasy adventure game
Fantasy city-builder, sequel for best known fairytales from all over the world.
My part:
- all the narratives, stories and texts
- storyline, quests, dialog branches
- conflicts, characters and characters' bio, tone of voice
- game mechanics alined with game narrative and marketing needs
Dragon's Fall
Nravo Games F2P PvE RPG
Fantasy fighting story driven game for mobile.
My part:
- all the in-game texts
- storyline, quests, dialog branches
- conflicts, characters and characters' bio, tone of voice
- game mechanics alined with game narrative and marketing needs